Wednesday, 1 February 2012
Monday, 30 January 2012
Second Life
http://secondlife.com/whatis/?lang=en-US
May I just add how sinisterly scary I find the mustic behind the video on this page...
May I just add how sinisterly scary I find the mustic behind the video on this page...
Second Life-Launched June 23 2003 is an interactive community in which certain game elements such as objectives do not exist, it is basically described in its title. Second life is famous for its reputation for addiction from infatuated customers, often trying to live their perfect lives.
Internet addiction disorder
IAD was originally proposed as a disorder in a satirical hoax by Ivan Goldberg, M.D., in 1995. He took pathological gambling as diagnosed by the Diagnostic and Statistical Manual of Mental Disorders (DSM-IV) as his model for the description of IAD. It is not, however, included in the current DSM as of 2009. IAD receives coverage in the press, and possible future classification as a psychological disorder continues to be debated and researched.
Online activities which, if done in person, would normally be considered troublesome, such as compulsive gambling or shopping, are sometimes called net compulsions. Others, such as reading or playing computer games, are troubling only to the extent that these activities interfere with normal life. Supporters of disorder classification often divide IAD into subtypes by activity, such as excessive, overwhelming, or inappropriate pornography use, gaming, online social networking, blogging, email, or Internet shopping. Opponents note that compulsive behaviors may not themselves be addictive.
Monday, 23 January 2012
Stellarc
Stelarc (Stelios Arkadiou) is a Cypriot-Australian performance artist whose works focuses heavily on extending the capabilities of the human body. As such, most of his pieces are centred around his concept that the human body is obsolete. Until 2007 he held the position of Principal Research Fellow in the Performance Arts Digital Research Unit at Nottingham Trent University in Nottingham, England. He is currently a visiting Professor in the School of Arts at Brunel University, West London.
Monday, 16 January 2012
6th sense technology
This impressive technology was developed by Pranav Mistry, who had the idea of creating a truely interactive world, and thought that the computer in its physical form was the thing preventing a leap into the digital universe. this technology involves projections bein beamed over physical objects to interact with them in a digital sense, for ecample a photograph can be taken with just a hand gesture, and physical books can be recognised and matched with their digital counterparts and many many more possibilities.
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